Replay
A free game awarded to the player for exceeding a score threshold, completing a specific in-game objective, or winning a match at the end of the game. The replay is the coin-operated amusement industry’s fundamental reward mechanism: play well enough and you earn another game without inserting another coin.
Replay thresholds were operator-adjustable, allowing the route operator to control how frequently free games were awarded and balance player satisfaction against revenue per machine. A machine set to generous replay thresholds attracted more play but earned fewer coins per hour; a stingy setting earned more per game but risked driving players to competing machines on the route.
The legal status of replays shaped the industry for decades. In jurisdictions that classified a free game as a “thing of value,” replay machines were regulated or banned outright as gambling devices. This legal pressure drove the development of Add-a-Ball as an alternative reward mechanism and Novelty as a reward-free configuration. The distinction between a replay machine and a gambling machine was argued in courtrooms, city councils, and state legislatures across the United States from the 1930s through the 1970s, and the outcome in each jurisdiction determined which machines operators could legally place on location.
Replay remained the dominant reward mechanism for American Pinball from the Electromechanical era through the present day. Virtually all modern Solid State machines are configured for replay, though the mechanism is now implemented in software rather than the mechanical replay units and score motors of the EM era.
Games (468)
Primus
Stern, 2018
Pabst Can Crusher
Stern, 2016
Whoa Nellie! Big Juicy Melons
Stern, 2015
Black Pearl
Viditis, S.P.R.L., 2009
Merlin's Magic
Unknown Manufacturer, 2009
Cabin Fever
Unknown Manufacturer, 2006
Viper Night Drivin'
Sega, 1998
One on One Basketball
Gottlieb, 1996
Bagatelle
Unknown Manufacturer, 1995
Big Top Mini Pinball
Mayoni Enterprises, 1989
Gold Wings
Gottlieb, 1986
High Speed
Williams, 1986
Captain Hook
Game Plan, 1985
Blue Note
Gottlieb, 1979
Eros One
Fascination Int., Incorporated, 1979
Sinbad Adventures
Europlay, 1979
Solar Ride (EM)
Gottlieb, 1979
Close Encounters of the Third Kind (EM)
Gottlieb, 1978
Hit the Deck
Gottlieb, 1978
Hot & Cold (4P)
INDER, 1978
Joker Poker (EM)
Gottlieb, 1978
Lucky Draw
Mirco Games, 1978
Take Five
Allied Leisure, 1978
Aerobatics
Zaccaria, 1977
Argosy
Williams, 1977
Cleopatra (EM)
Gottlieb, 1977
Disco
Stern Electronics, 1977
Dragon
Interflip, 1977
Jacks Open
Gottlieb, 1977
Jungle Queen
Gottlieb, 1977
Mars Trek
Sonic, 1977
New Crazy 15
Komaya Seisakusho, 1977
Pinball (EM)
Stern Electronics, 1977
Prospector
Sonic, 1977
Saturn
Nordamatic, 1977
Shamrock
INDER, 1977
Solar City
Gottlieb, 1977
Stampede
Stern Electronics, 1977
Super Straight
Sonic, 1977
Supersonic
Zaccaria, 1977
Ali Baba
Sega, 1976
Blue Chip
Williams, 1976
Buccaneer
Gottlieb, 1976
Canada Dry
Gottlieb, 1976
Card Whiz
Gottlieb, 1976
Crazy Clock
Sega, 1976
Explorer
Sega, 1976
Flip Flop
Bally, 1976
Fortune
Recel, 1976
Galaxy
Sega, 1976