Pinball
Pinball is a coin-operated game in which a player launches a steel ball onto a tilted playfield and attempts to score points by hitting targets, passing over switches, and landing in scoring features — then keeps the ball in play using one or more player-controlled Flippers mounted near the bottom of the field. The flipper, introduced by Gottlieb’s Humpty Dumpty in 1947, is the defining invention that separates pinball from its ancestors: for the first time, the player could act on the ball after launching it, transforming a game of aim into a game of reflexes, timing, and strategy.
Before the flipper, pinball machines were plunger-and-gravity affairs descended directly from Bagatelle — the player’s only influence was the strength and angle of the initial shot. The flipper changed everything. Within a few years, playfield design evolved to exploit the new mechanic: Slingshots, Pop Bumpers, Ramps, loops, Drop Targets, and Multiball locks created an increasingly complex landscape of risk and reward. By the 1950s, pinball had established itself as a distinct medium with its own design language, its own culture, and its own ongoing argument about whether it was a game of skill or a game of chance.
That argument mattered. Pinball was banned in New York City from 1942 to 1976, and in other jurisdictions for similar periods, on the theory that it constituted gambling. The flipper was the industry’s strongest counterargument — proof that the outcome depended on the player’s ability, not blind luck. When Roger Sharpe demonstrated his skill before the New York City Council in 1976, calling his shot and making it, the ban was lifted. The game that emerged from prohibition went on to become the most enduring and culturally significant coin-operated amusement ever built.
Games (97)
Hardbody
Bally, 1987
Party Animal
Bally, 1987
Black Belt / Karate Fight
Bally, 1986
Cybernaut
Bally Wulff, 1986
Fireball Classic
Bally Wulff, 1986
Lady Luck
Bally, 1986
Motordome
Bally, 1986
Special Force
Bally, 1986
Beat the Clock
Bally, 1985
Cybernaut
Bally, 1985
Eight Ball Champ
Bally, 1985
Fireball Classic
Bally, 1985
Papillon
BEM, 1985
Farfalla
Zaccaria, 1983
Aliens & Women
BEM, 1980
Diablo
Giuliano Lodola, 1980
Urania
BEM, 1976
Asteroid Killer
Universal, 1979
Sinbad
Bell Coin Matics, 1979
Steeple
Ferna, 1979
Supersonic
Bally Wulff, 1979
Supersonic
Bally, 1979
Fly Man
C.E.A., 1978
Hercules
Universal, 1978
Hard Rock
Universal, 1977
New Crazy 15
Komaya Seisakusho, 1977
Advantage (アドバンテージ)
Sankyo, 1976
American Football (アメリカンフットボール)
Sankyo, 1976
Black Jack
BEM, 1976
New World Series (ニューワールドシリーズ)
Sankyo, 1976
Orienteering (オリエンテーリング)
Universal, 1976
Pin football
Italiana Biliardi, 1976
Sandokan
Ditta Artigiana Ricambi, 1976
Stunt Cars
Ditta Artigiana Ricambi, 1976
Jack in the box
Bensa s.a.s., 1975
Big Dryvers
Europlay, 1974
Pocket Ball (ポケットボール)
Komaya Seisakusho, 1974
Jungle Life
Zaccaria, 1973
Apollo Moon (アポロムーン)
Sankyo, 1972
New Big Race
Sankyo, 1972
The World Series
Sankyo, 1972
Ultra Attack (ウルトラアタック)
Nihon Goraku-Ki Kabushikigaisha, 1972
Ultra Spark (ウルトラスパーク)
Nihon Goraku-Ki Kabushikigaisha, 1972
Beat & Spark (ビート&スパーク)
Nihon Tenbo, 1970
Bonnie & Clide
Pasini, 1970
Carnival
Elettrocoin, 1970
Gold Beach
Dama, 1970
Golf
Dama, 1970
Happening
Unknown Manufacturer, 1970
Hippie
Dama, 1970