Game Formats

Pinball

Pinball is a coin-operated game in which a player launches a steel ball onto a tilted playfield and attempts to score points by hitting targets, passing over switches, and landing in scoring features — then keeps the ball in play using one or more player-controlled Flippers mounted near the bottom of the field. The flipper, introduced by Gottlieb’s Humpty Dumpty in 1947, is the defining invention that separates pinball from its ancestors: for the first time, the player could act on the ball after launching it, transforming a game of aim into a game of reflexes, timing, and strategy.

Before the flipper, pinball machines were plunger-and-gravity affairs descended directly from Bagatelle — the player’s only influence was the strength and angle of the initial shot. The flipper changed everything. Within a few years, playfield design evolved to exploit the new mechanic: Slingshots, Pop Bumpers, Ramps, loops, Drop Targets, and Multiball locks created an increasingly complex landscape of risk and reward. By the 1950s, pinball had established itself as a distinct medium with its own design language, its own culture, and its own ongoing argument about whether it was a game of skill or a game of chance.

That argument mattered. Pinball was banned in New York City from 1942 to 1976, and in other jurisdictions for similar periods, on the theory that it constituted gambling. The flipper was the industry’s strongest counterargument — proof that the outcome depended on the player’s ability, not blind luck. When Roger Sharpe demonstrated his skill before the New York City Council in 1976, calling his shot and making it, the ban was lifted. The game that emerged from prohibition went on to become the most enduring and culturally significant coin-operated amusement ever built.

Games (97)

Hardbody

Bally, 1987

Party Animal

Bally, 1987

Black Belt / Karate Fight

Bally, 1986

Cybernaut

Bally Wulff, 1986

Fireball Classic

Bally Wulff, 1986

Lady Luck

Bally, 1986

Motordome

Bally, 1986

Special Force

Bally, 1986

Beat the Clock

Bally, 1985

Cybernaut

Bally, 1985

Eight Ball Champ

Bally, 1985

Fireball Classic

Bally, 1985

Papillon

BEM, 1985

Farfalla

Zaccaria, 1983

Aliens & Women

BEM, 1980

Diablo

Giuliano Lodola, 1980

Urania

BEM, 1976

Asteroid Killer

Universal, 1979

Sinbad

Bell Coin Matics, 1979

Steeple

Ferna, 1979

Supersonic

Bally Wulff, 1979

Supersonic

Bally, 1979

Fly Man

C.E.A., 1978

Hercules

Universal, 1978

Hard Rock

Universal, 1977

New Crazy 15

Komaya Seisakusho, 1977

Advantage (アドバンテージ)

Sankyo, 1976

American Football (アメリカンフットボール)

Sankyo, 1976

Black Jack

BEM, 1976

New World Series (ニューワールドシリーズ)

Sankyo, 1976

Orienteering (オリエンテーリング)

Universal, 1976

Pin football

Italiana Biliardi, 1976

Sandokan

Ditta Artigiana Ricambi, 1976

Stunt Cars

Ditta Artigiana Ricambi, 1976

Jack in the box

Bensa s.a.s., 1975

Big Dryvers

Europlay, 1974

Pocket Ball (ポケットボール)

Komaya Seisakusho, 1974

Jungle Life

Zaccaria, 1973

Apollo Moon (アポロムーン)

Sankyo, 1972

New Big Race

Sankyo, 1972

The World Series

Sankyo, 1972

Ultra Attack (ウルトラアタック)

Nihon Goraku-Ki Kabushikigaisha, 1972

Ultra Spark (ウルトラスパーク)

Nihon Goraku-Ki Kabushikigaisha, 1972

Beat & Spark (ビート&スパーク)

Nihon Tenbo, 1970

Bonnie & Clide

Pasini, 1970

Carnival

Elettrocoin, 1970

Gold Beach

Dama, 1970

Golf

Dama, 1970

Happening

Unknown Manufacturer, 1970

Hippie

Dama, 1970