Magna-Save
A patented Williams mechanism that uses an electromagnet beneath the playfield to grab and hold a steel ball as it rolls toward the outlane. The player activates the magnet by pressing a dedicated button — separate from the Flippers buttons — at precisely the right moment. If the timing is correct, the ball sticks to the playfield surface long enough for gravity to pull it back toward the flippers. Magna-Save was introduced on Black Knight in 1980 and appeared on a handful of subsequent Williams titles. It remains one of pinball’s most dramatic save mechanics: a physical intervention that feels like cheating the laws of physics.
Games (12)
Black Knight: Sword of Rage
Stern, 2019
Theatre of Magic
Bally, 1995
World Cup Soccer
Bally, 1994
Black Knight 2000
Williams, 1989
Grand Lizard
Williams, 1986
Black Knight (Limited Edition)
Williams, 1981
Black Rider
Giuliano Lodola, 1981
Jungle Lord
Williams, 1981
Pharaoh
Williams, 1981
Solar Fire
Williams, 1981
Black Knight
Williams, 1980
Tornado
Bally